top of page

Project 2 (Exterior & Interior Renderings)

This project involves the production of photorealistic still renderings using 3DS Max of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome.

final exterior_edited.jpg

Project 2 (Exterior & Interior Renderings)

Duration: 5 weeks

Objectives:

  • To create materials for 3D objects.

  • To use lights in 3DS Max for exterior and interior rendering.

  • To set up good photographic compositions using cameras in 3DS Max for final rendering.

  • To understand and execute the appropriate rendering settings.

  • To enhance the visual outcome of the renderings using post-production tools.

We were to use Autodesk 3DS Max to create materials for 3D objects, use lights for exterior and interior rendering, set up good photographic compositions using cameras and understand and execute the appropriate rendering settings. Lastly, we were to use post production tools such as photoshop to enhance the outcome.

Project 2 (Exterior and Interior Renderings)

WIP

Week 11

exterior 3ds max.tif
interior 3ds max rendering.tif

Week 12

exterior newww.tif
interior new.tif

Week 13

house with sky.png
building with grass.png
interior neww.tif
interior shadow.png

Week 14

with trees.png
shadows.png

Week 15

final exterior.png
interior final.png
bottom of page